8/28/2023 0 Comments Grim dawn enemy of my enemy![]() The #15000 in the code is 15 seconds, so as low as 6 seconds (#6000) will still keep that 5 second invulnerable buff enemies cast from being frozen on them. You can change the code in the option if you want to increase or decrease the remaining time check. By raising the time on the buff to 15 seconds it makes it so the 5 second invulnerable buff will not get frozen as well as any other short term buff enemies might give themselves. Most player buff consumables are 30 seconds, 450 seconds or 900 seconds. However, I updated the attached option table and the code in my previous post with a version that only freezes buffs if they have 15 seconds or more remaining on them. ![]() Still looking for some way to get it to only affect the player's buffs. Haha thanks for figuring that out about npc buffs staying too, i probably wouldnt have correlated the two, i had a shard boss on sr with the shield on it that i couldn't deal damage to
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |